Today we're bringing you a sneak peak of what our Animation team is working on! I'm sharing this writeup from Chris, our Animation Lead on CoH 3. Be sure to leave any questions you might have for them! - JohnT_RE
Hello everyone, I'm Chris and I'm the Animation Lead on CoH 3. The gameplay animation team's focus is on all things to do with movement - from characters to vehicles to buildings. Our goal is for animation in CoH 3 to look and feel authentic, while maintaining readability for players.
A big focus for us has been giving units life and individuality. One way we are doing that is with distinctive identities or "animation roles" within infantry squads.
Using the rifleman squad as an example, soldiers within the same squad will play their own unique animations. Each soldier has their own distinctive way of holding the weapon - one may hold the rifle higher, or one-handed, and they have poses and animations that vary from their other squad mates. This gives them each their own "personality", and makes each squad feel more natural.
Early Pre-Alpha capture of unique infantry animations per squad.
Early Pre-Alpha capture of unique infantry animations per squad.
We're now creating more animations specifically for use during combat. These animations will show infantry reacting to battle around them and visually break up the firing sequence to help make our infantry feel even more organic and lifelike.
Thanks for your feedback, we are working hard on finalizing our animation content and really hope you enjoy the new additions!
Looks great! One thing I'm wondering is how will animations blend and transition in COH3 compared to COH2? COH2 had a lot of weird situations where units would start firing for example before they finished their previous animations.
Holy ----! That's really impressive. I was immediately drawn to the rifleman running on the right thinking, his gait is a little unusual - what a character. That was before reading the text and then understanding that each has its own animation personality and it's intentional!!! That is a crazy level of detail and it was apparent on my first casual viewing. I love it!
If this is the level of detail we can expect, we are in for a serious treat. Well done guys! :-)
The animations are nice so far, but the squad formation I think should be reversed, 3 men in front so the 1 guy in front isn't 1 shoted. Ofc, that's balance issue, not animation issue.
Please be aware that as far as I know, based on actual war footage and what not and from the Internet and from other video games the Germans usually carry their rifle with one hand, I hope you took this into account: https://www.reddit.com/r/redorchestra/comments/3knpe5/is_there_any_historical_basis_for_the_way_german/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Iron Harvest caught me interest for using WW1-WW2 age but having Mecha instead of Tanks. But sadly their infantry animations are like robot. Whole squad move exactly the same. While their Mecha movements dont have enough force in canon & heaviness in them.
CoH definitely brough my standard in RTS infantry animation really high. Plus tank actual feel the heaviness.
super :) bylo by fajn k německým jednotkám přiřadit německého ovčáka, pes pobíhající okolo jednotek by dodal realitu, jednotky by dále mohly mít možnost provádění hlídek a taky jednotky by mohly mít funkci aby se připnuly k tanku a následovaly ho při jeho pohybu a tím zvýšily jeho ochranu tak jako to vidíme ve filmech
Detailed animations have always been a major selling point of the company of heroes series, glad to see you will even make even more!
I hope we will see the return of individual squad ai (like we had in CoH1) return, so that people who want! don't have to babysit every squad and they seek cover themselves.
Detailed animations have always been a major selling point of the company of heroes series, glad to see you will even make even more!
I hope we will see the return of individual squad ai (like we had in CoH1) return, so that people who want! don't have to babysit every squad and they seek cover themselves.
ADMINJohn_RE
Moderator
ADMINJohn_RE
Moderator
9 400g2g ptsReport comment
Why do you report John_RE?
Are you sure you want to block John_RE ?
BlockCancelAre you sure you want to unblock John_RE ?
UnblockCancelslick_1
Newcomer
slick_1
Newcomer
2 400g2g ptsReport comment
Why do you report slick_1?
Are you sure you want to block slick_1 ?
BlockCancelAre you sure you want to unblock slick_1 ?
UnblockCancelSallywag
Newcomer
Sallywag
Newcomer
5 300g2g ptsReport comment
Why do you report Sallywag?
Are you sure you want to block Sallywag ?
BlockCancelAre you sure you want to unblock Sallywag ?
UnblockCancelDaHawk44
Newcomer
DaHawk44
Newcomer
2 400g2g ptsReport comment
Why do you report DaHawk44?
Are you sure you want to block DaHawk44 ?
BlockCancelAre you sure you want to unblock DaHawk44 ?
UnblockCancelmaaa
Newcomer
Sincerely, maaa.
maaa
Newcomer
6 200g2g ptsReport comment
Why do you report maaa?
Are you sure you want to block maaa ?
BlockCancelAre you sure you want to unblock maaa ?
UnblockCancelgLo1NN
Newcomer
gLo1NN
Newcomer
7 700g2g ptsReport comment
Why do you report gLo1NN?
Are you sure you want to block gLo1NN ?
BlockCancelAre you sure you want to unblock gLo1NN ?
UnblockCancelHeartless
Newcomer
Heartless
Newcomer
3 200g2g ptsReport comment
Why do you report Heartless?
Are you sure you want to block Heartless ?
BlockCancelAre you sure you want to unblock Heartless ?
UnblockCancelJLX
Newcomer
JLX
Newcomer
7 700g2g ptsReport comment
Why do you report JLX?
Are you sure you want to block JLX ?
BlockCancelAre you sure you want to unblock JLX ?
UnblockCancelMunte
Newcomer
Munte
Newcomer
7 700g2g ptsReport comment
Why do you report Munte?
Are you sure you want to block Munte ?
BlockCancelAre you sure you want to unblock Munte ?
UnblockCancelnaveed777
Newcomer
naveed777
Newcomer
5 300g2g ptsReport comment
Why do you report naveed777?
Are you sure you want to block naveed777 ?
BlockCancelAre you sure you want to unblock naveed777 ?
UnblockCancelMatulko13
Newcomer
Matulko13
Newcomer
4 700g2g ptsReport comment
Why do you report Matulko13?
Are you sure you want to block Matulko13 ?
BlockCancelAre you sure you want to unblock Matulko13 ?
UnblockCancelrtc3
Newcomer
rtc3
Newcomer
700g2g ptsReport comment
Why do you report rtc3?
Are you sure you want to block rtc3 ?
BlockCancelAre you sure you want to unblock rtc3 ?
UnblockCancelC3-Tooth
Newcomer
C3-Tooth
Newcomer
4 900g2g ptsReport comment
Why do you report C3-Tooth?
Are you sure you want to block C3-Tooth ?
BlockCancelAre you sure you want to unblock C3-Tooth ?
UnblockCancelAnVe
Newcomer
AnVe
Newcomer
1 000g2g ptsReport comment
Why do you report AnVe?
Are you sure you want to block AnVe ?
BlockCancelAre you sure you want to unblock AnVe ?
UnblockCancelcoh-11yearsfans
Newcomer
coh-11yearsfans
Newcomer
7 700g2g ptsReport comment
Why do you report coh-11yearsfans?
Are you sure you want to block coh-11yearsfans ?
BlockCancelAre you sure you want to unblock coh-11yearsfans ?
UnblockCancelHrachovec
Newcomer
Hrachovec
Newcomer
4 700g2g ptsReport comment
Why do you report Hrachovec?
Are you sure you want to block Hrachovec ?
BlockCancelAre you sure you want to unblock Hrachovec ?
UnblockCancelRAZORLIGHT
Newcomer
RAZORLIGHT
Newcomer
1 000g2g ptsReport comment
Why do you report RAZORLIGHT?
Are you sure you want to block RAZORLIGHT ?
BlockCancelAre you sure you want to unblock RAZORLIGHT ?
UnblockCancelAnVe
Newcomer
AnVe
Newcomer
1 000g2g ptsReport comment
Why do you report AnVe?
Are you sure you want to block AnVe ?
BlockCancelAre you sure you want to unblock AnVe ?
UnblockCancelMajor_Storm
Newcomer
Tempus edax rerum.
Major_Storm
Newcomer
5 200g2g ptsReport comment
Why do you report Major_Storm?
Are you sure you want to block Major_Storm ?
BlockCancelAre you sure you want to unblock Major_Storm ?
UnblockCancelJylliebee
Newcomer
I just want to relax, kickback, and play!
Jylliebee
Newcomer
3 900g2g ptsReport comment
Why do you report Jylliebee?
Are you sure you want to block Jylliebee ?
BlockCancelAre you sure you want to unblock Jylliebee ?
UnblockCancel