Whenever I play as Soviets these days, almost 80% of opposite OST players go for Ass gren commander. That is really frustrating because a 0 cp call in group with 5 men squad and Assault rifles along with spring and bundle grenades is too OP. He could then fill the map with infantry and decap my points very aggressively. They usually go for 2 scout cars or 1 scout car+ 1 falmer HT. They then get Stug at 7 cp which is also good enough and at the end, a Tiger. This commander is too strong from the beginning and will only get strong over the time with light artillary and Tiger. I honestly think this is the only commander in the game(I mean wrt to all factions) that has all good call in's at very low CP requirements.
This commander needs some serious balancing. Make the Ass Grens 1 Cp call in. Remove Tiger from 13 cp and make it recon flight at 4cp or something else but not any other call in. I suggest this because too many call in units will remove the teching pressure from the players. Also make the sprint a vet-1 upgrade for Ass grens.