[Mod] Commander Rework

#1
3 years ago
PlanetSmasherPlanetSma… Posts: 8
edited November 2016 in Tuning Packs

Since the "Lack of viable commanders for Soviet & Wehrmacht" came up pretty high in Relic's balance poll, I decided to do some shameless advertising for a mod of mine. It started as a rework of the very terrible Soviet Defensive Tactics back in February, and I have since added many other Commanders that I felt were severely underperforming.

I would like to stress that this mod is, in its current state, not balanced at all, and I don't think I'm a skilled enough player to have a valid opinion on game balance. Instead, the mod is intended to be a collection of ideas made playable in order to evaluate their potential.

I appreciate constructive criticism, but please actually test a commander before complaining about it. Suggestions are also welcome, of course!

Please note that you can only see the changes once you're in a match, not in the lobby or loading screen. When several commanders share a unit, all of them receive the changes, regardless of whether I listed the commander or not. For example, I buffed the KV-1 and added it to Defensive Tactics, so it will have the same buffs in Counterattack Tactics.

The mod is available on the Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=635567216

You can also view and download the source files on GitHub:
https://github.com/PlanetSmasherCOH/CommanderRework
Feel free to copy my changes for your own mods, as long as you give me credit.

Currently included:

German Mechanized Doctrine
Elite Troops Doctrine
German Defensive Doctrine
German Infantry Doctrine
Jaeger Infantry Doctrine

Recon Support Company
Mechanized Company

Conscript Support Tactics
Tank Hunter Tactics
NKVD Rifle Disruption Tactics
Urban Defense Tactics
Defensive Tactics

A detailed list of all features is available here: http://pastebin.com/RV2i9snF

Comments

  • #2
    3 years ago

    Just pushed an update that adds German Mechanized Doctrine:

    0CP: Sd.Kfz. 250/1
    1CP: Sd.Kfz. 223 Command Car
    2CP: Withdraw and Refit
    5CP: Spotting Scopes
    9CP: StuH 42

    I also replaced the Tiger in Elite Troops doctrine with a King Tiger and made some minor changes to other commanders.

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