Dear devs and community,
I want to make some few suggestion regarding gameplay/mechanics , suggestions that I think it would not take to much time from the devs. Feel free to leave any reply and if it's negative please argument it so that I can in the future be aware of it.
My argument is the following : Currently the clock icon isn't good enough because it takes time to kick in and after you retreated your squad you immediately want to reinforce it. The shortcut key for idle units is Alt + dot(.) . Even if I use autohotkey to script this , every time when one of the alt key is pressed the screen rotates like hell. I suggest to leave left Alt for rotating screen and for right Alt disband this feature so that I can properly use the shortcut key for idle unit.
People said on reddit that this is an intended feature , well , here's my argument : Control groups are a crucial features to any strategy game. I don't see any reason why would devs want to mutilate this. I mean you already have new feature that you must be aware of in coh. For example , you can't use the classic attack move button because you must move your units manually to take cover, the armor of tank , territory control and so on. In my humble opinion I really think this is a low-medium minus for coh, from the perspective of players who are accommodated with classics RTS mechanics .To back that up , not every players are used with micro'ing/macro'ing and from that perspective that is infuriating. ~~
!EDIT: Apparently Ctrl+shit+number would do the trick!
If you ever want to make custom keys you can always make a file in the game folder that can be opened with notepad and the game will recognize when you change your custom keys.
My suggestions are based from my experiences when I was a new player and some feedback from my friends that are new to coh, and new to RTS gameplay.
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