Hello guys, I am a long term coh 2 player, starting from its release way back in 2013. But I am new to the forums, something I have kept a close eye on since the official ones were reopened.
I'l be honest, I'm not sure if this topic is for the balance area or the general discussion.
What I want to discuss today is the Brit emplacements, they are such a controversial and awkward feature that the faction is built around. I believe they are what makes the brits so hard to balance, with their current state of a poor early game leading into either a complete inability to recover or an unstoppable snowball due to their incredible late game.
Counterplay is such a crucial part of Coh2 gameplay, with emplacements lacking any hardcounters outside massed arty or waiting on an early medium.
My suggestion is this, Brace remains in its current state. Allowing an ability to defend from arty, tank fire and small arms. However certain weapon types should be able to infilict full damage despite Brace.
Things such as: Flamethrowers, Grenades ( with bonus damage like they do to ambient structures), certain offmaps like stuka dive bomb ( that we all know needs changes), the Brumbar ( becuase its a siege unit) and other certain units and abilites that could be decided later on.
This allows players to force the Brits to actively defend their positions rather that being made to circle around to other parts of the map until later on in the game, or engage in a long and drawn out siege that is both boring and frustrating.
Of course this would be a significant nerf, forcing adjustments to the Brits early game units and pricing. But I do believe this would be the right step in fixing what is something people really dislike about their playstyle.
Thank you for taking your time to read my wall of text.
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