Enough is enough, twisting a players arm with two handicaps for the acquirement of this vehicle needs to stop. One average vetted up tiger does not necessitate the halting of resoures to a player. NO UNIT IS WORTH THAT.
...and let's stick on that topic real fast, the only way the tiger ace would be worth that cost in any other game, is if it was:
IMMUNE TO damage engine, imobilization, main gun destroyed (and all other afflictions) but guess what? It's not! It's completely vulnerable to the humble AT grenade -_-
Furthermore it's design is just gimmicky.
A one time call-in unit that must be sarcrificed quickly.
Do you realize how dumb that is in a game that values unit presevation?
Not only is the doctrine below par in performance, but the handicap on the ace is just ridiculous, not to mention again that fact that it's just one...
Keep it simple people.
SOLUTION: Normalize it's price equal to that of a stock tiger but increase that cost to factor in the vet.
And get rid of that stupid one-time call in design. It worked in vcoh, but it doesnt work here. This is another game.
The ace has had several nerfs, including the removal of it's stun shot, which I'm okay with...but no single tank is worth ALL of your resources. And to be competely honest, it's not even that good. I'd rather have the rebuildable UK Ace, otherwise known as the comet.