This ability has been tuned down alot and seam to be in a pretty good spot right now, except from the delaytime of the shell that are supose to hit the enemy tanks. Whats happen now is that it hit's youre own tanks instead more than the enemy's.
It calls arty cover for one reason right, to cover youre tanks. Since like most all other call in it needs vision, with that said you are suppose to run in with youre tanks to try take control of the map while having support by this ability. The shell them self dosent do any damage almost so I fail to see why you should even be abel to dodge them? If you want to dodge the shells, like from all other offmaps, exc: the balanced strafing ost antitank suport, get the f-ck out of the circle.
Solution: Revers back the speed of the shell, it would make youre 250 mun worth it a bit more at least. Now its just another overnerfed ability to be honestly while the doc it self have nothing other to offer really.
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