[MAP CONTEST] British Logistics Feedback Thread

#1
3 years ago
Kyle_REKyle_RE Posts: 484 admin

This thread is for all feedback related to the map "British Logistics" as part of Relic's 2v2 Map Making Contest. This map has made by a member of the community and they would LOVE of your feedback to help them iterate on and improve their map before the next submission deadline of the contest.

To subscribe to this and all contest maps, check out the 2v2 Map Making Contest Collection on the Steam Workshop.

Comments

  • #2
    3 years ago
    Andy_REAndy_RE Posts: 287 admin

    Thanks very much for participating in the 2v2 Map Making contest. Unfortunately, this map has not progressed into Round 4.

    In our second stage review we were more selective by using a stricter progression criteria. If your map hasn’t progressed, we just felt it might struggle to become a competitive automatch map. We had a lot of fun playing many of the excluded maps, some of which were very imaginative and could be great fun in custom games.

  • #3
    3 years ago
    Andy_REAndy_RE Posts: 287 admin

    Thank you for your efforts with this map and for taking part in the competition. Here is our feedback.

    The overall map design while interesting doesn't lend itself well to competitive automatch play. We feel that there are too many bridges, buildings, and chokepoints. Play centers too heavily around the central island, and becomes a little cluttered once the late game kicks in.

    Outside of the central island, there is a lack of non-building cover in certain areas of the map.

    Retreat paths are predictable and punishable due to the bridge layout. Infantry retreats down one of these bridges most of the time.

    This map is more suited to play vs AI, or in a casual match with friends.

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