Soviets - penals are very hard to bring into standard play (structure + high cost) and the convenience of guards/shock makes them unnecessary
USF - Rifleman really suck at killing things that retreat, players are also using the LMG over BARS (similar to soviet issue)
UKF - I understand that there is a balance patch coming right now, but currently the infantry upgrades severely stunt UKF build variety, I feel the Bren Carrier upgrades are too expensive for a unit that is so easily killed.
Both USF and UKF machine guns are lackluster due to a mix of a few problems.
-slow suppression rate
-enemy long range accuracy
All axis infantry still have faust.. you literally nerfed every Allied light vehicle and now there's no way to use them because of how easy it is to f click. (Also goes through smoke)
Faust should be locked behind vet or an upgrade (OKW only need 1 supply truck anyways)
Rifle grenades either need an indicator or a high cost increase, these wipe squads 9/10 times.
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