Penals have had the ability to render axis light vehicles (and light armor for that matter) pointless, insignificant, and ineffective with their atomic sticky satchel. This has been going on for some time now. I thought when i saw it in the patch notes it was a joke. Ya know, An actual early april fool's joke back in the day. Yet here we still are. The trolling and favoritism continues.
Let me very simply put this in perspective, for everyone...........................If axis troops had a panzerfaust, that could one-shot allied light vehicals and tanks, I'm almost certain the coh2 servers would be in flames, allied fanboys would have literally destroyed them via fire. There's just no way that they would let that fly in this game.
Yet, when it comes to "Vs Axis".................sure, why not?
Now to further add how ridiculously overpowered this ability is...(Yes, notice i used the term "overpowered" not broken. This ability is not broken at all. Quite the opposite, it is extremely effective. but i digress)...Take note that this ability costs 45 munitions. That 45 munis, cancels out long build times, Manpower, and fuel. Unlike most mines which only moderately damage most light vehicles. Except tellers, but yet still with mines, you have a chance to detect them. Once this thing is attached, its just absolute doom. When you think about it, the timer is basically aesthetic. All from a durable squad, that can handle most enemy infantry effectively from all ranges, and have anti-tank upgrades.
Solution: remove it's auto-tracking ability. This thing was meant to destroy bunkers, not tanks.
Riddle: Why is something that powerful allowed?
Answer: The wrong people in charge, abusing their power.