CoH1 Riflement Retexture - Which order do I layer them in?

9 months ago

Hi everyone,

I am currently working on trying to retexture the uniforms of the allied riflement squad in CoH1

Effectively I just want to change the soldiers top so that it is a green color - the same color as the pants and helmet. I am trying to make them look more like Vietnam era US soldiers.

I have changed the color but ingame the soldiers appear quite dark. It is obvious that I am doing something wrong.

There is a whole list of files that seem to relate the the uniform:

These files all look similar - but some have the uniform in black, others in all white.

At the moment I have tried just editing the and then exporting that. But I thought that editing the one file may be the reason that the soldier appears kind of dark - or as if a shadow is cast upon him.

So I tried editing this file and then adding all the rest as a layer - still same problem. Also, is there any way to tell which file should be the bottom layer and which should be the middle and top?

I mean some of these files just show the soldiers uniform all colored white while others show the uniform all colored black...

Any advice?

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

  • © SEGA. SEGA, the SEGA logo, Relic Entertainment, the Relic Entertainment logo, Company of Heroes and the Company of Heroes logo are either trademarks or registered trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the US Patent and Trademark Office. All other trademarks are the property of their respective owners.