Loss of balance in the game, the idea behind the balance of the game is pure theory

#1
9 months ago

A good example of games between HelpingsHans vs Juselin, Talisman and Luvnest. The German factions gain a significant advantage at the expense of tanks. The idea that German technology is more expensive, slower to repair, and that these weaknesses of Axis help to balance the game is a pure theory, far from reality, only TOP players can use these ideas in practice. But the game is not designed for 100 TOP players.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

  • © SEGA. SEGA, the SEGA logo, Relic Entertainment, the Relic Entertainment logo, Company of Heroes and the Company of Heroes logo are either trademarks or registered trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the US Patent and Trademark Office. All other trademarks are the property of their respective owners.