or give Axis tanks better on the move accuracy and rof. Axis tanks being mainly PIV and Panther only.
Relic patchers were so concerned with Wehr heavy armour but look at the stats today
Tiger (Tiger has been nerfed to a slow grandaddy tank)
Avre & Crocodile
290/110/800 (target size is smaller, 90% of panther, 5% faster speed and turret, better AI spread. ie harder to hit, all rounder, non-doctrine)
300/110/800 (worse off than Comet, lol at USF player saving for Pershing when Brit get it non-doc)
For TD, Penetration/damage/reload
Jackson - 240/160/6.65
SU85 - 230/160/5.65
Firefly - 246/200/8.25
Panther - 240/160/6.65
StugG - 185/160/5.25
Elefant - 400/300/8.75
Tiger - 220/160/5.25
IS2 - 230/160/665
Jagdpanzer - 185/160/5 (lol aint hitting shit against Allies heavies)
With ATG performing the same for the 4 factions, it is no wonder Wehr players in 2v2 tourney hung onto the Elefant desparately.
Proof that Allies tanks are hardier and better late game now. Allies can camp in all day, with the snares and all. You cant even dive in with Panthers for rear armor hit.
Axis tanks can only compete at Vet2-3. Anything below they get wiped by Allies tanks and TD.
I still dont get the Brumbar double armor and range nerf. Wehr always get double nerfed.
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