(Although I didn't consider any balancing when creating this commander since I made it out of fun, the idea I had in mind when creating this commander was the Doctrine that the US was incorporating in WW2 as having a more mobile force. Another inspiration was the German counter attack in WW2 in the battle of the bulge and how the US countered the German offense. With this I thought of creating a commander that focused more on armoured mobility and rapid reaction. Sorry for the bad grammar but I hope you enjoy my proposal!)
U.S Rapid Reaction Company-Focusing on mobility and armour, this Commander relies on constant movement to surprise and distrupt enemy using flanking manuevers and positioning
A doctrine that focuses more on the use armour and mobility to be used offensively or deffensively against enemies.
1st ability - Unlock the use of M4A3E8, the perfect armoured vehicle with the speed to get in and out of fights.
2nd ability- Fire Up upgrade for Rifleman, In order to keep up with the armoured assault; Rifleman are trained to be quick in their feet.
3rd ability- acquisition of the M8 "Greyhound", Supporting the Shermans will be the Greyhound with it's speed it can keep up with the assault.
4th ability- Recon Sweep, To help the commander plan for an assault a Recon Sweep is needed.
5th ability- Smoke Barrage, in order to create an opening for the men and vehicles to flank the enemy.
5th ability- Combined Arms, ground infantry and armoured are trained together for the task of sweeping enemy flanks.