Panther tank is useless

#1
10 months ago

Hello all!

I think the panther in COH2 is useless.
Why? If its alone, it can be ez killed be other tanks+AT guns.
Its like a moving pak40.
Useless against infantry, and useless in 2vs1 or sometimes in 1vs1 tank combats.

Example there is the comet, its like same as the panther.
Comet is good against inf and its can win 1vs1....

So Relic should do something with this crap shit tank.

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Comments

  • #2
    10 months ago
    XlossXloss Posts: 235

    Wow? really?

  • #3
    10 months ago

    Any unit, alone, can and should be killed by other tanks and at guns. It's called mixed forces, and it's the only way this game maintains a semblance of realism and balance, take your pic.

    The Pak 40 is one of the best AT guns in the game with an insane mix of range and pen

    Panthers are incredibly fast and well armored.

    Absolutely nothing to complain about.

  • #4
    10 months ago
    XlossXloss Posts: 235

    Did you even know at Max Pop.
    USF will have

    1 Med truck
    3 Rifleman
    3 officers
    3 M36

    While
    OKW will have
    1 Sturm
    5 Volkz gren
    3 Panthers

    Guess who will win in this unit composition.

  • #5
    10 months ago
    infininfin Posts: 3

    if the riflemen have BARs, it's a no brainer.

  • #6
    10 months ago
    C3ToothC3Tooth Posts: 651

    At least Bars requires a click to tech, and another click to grab the Bars.
    This doesnt:

  • #7
    10 months ago
    XlossXloss Posts: 235

    @infin said:
    if the riflemen have BARs, it's a no brainer.

    Do you even know how OP Volkz and Panther right now?

  • #8
    10 months ago
    jamesjames Posts: 24
    edited February 7

    @szolnok95 a dit :

    So Relic should do something with this crap shit tank.

    LOL.....

    Panther is the best tank on the game, it's fast, good power, amazing front bounce , kill easily infantry(for an antitank), amazing view for shoot, bonus blitzkrieg

    you think what ? win a game with only one panther ??
    go play allied for see his real power and understand how it's cheated tank.

  • #9
    9 months ago

    I think panther is fine. It's more of an AT then AI. It's freaking fast, has good armor and you can still crush units. What I do is build a p4 and panther. P4 for infantry and a panther hidden in the back waiting for their armor to show. Then you can blitzkrieg with the panther due to it's insane speed and destroy. Sort of like a Jackson but with hella more armor.

  • #10
    9 months ago

    Panther is a good TD, and it is the only TD which can scare off infantry thanks to its decent mounted MG.

  • #11
    9 months ago
    ReichsgardeReichsgar… Bad Tolz, Bayern, GermanyPosts: 121

    Contrary to what many have written here, I believe the Panther tank is not OP. It's decent for what it is supposed to do.

  • #12
    9 months ago
    jamesjames Posts: 24
    Lol,
    Are you kidding us?
    You Want what more for panther ?

    Go play allied long Time for understand why we Say panther is op.
  • #13
    9 months ago
    jakejake Posts: 9

    armour should be 2 t34/85 or 2 jackson but the gun should 2 hit enemies, a lot of time a panther will miss its target or just deals small damage from flank and how the fuck a unvet
    cromwell can survive more than 3 hits from a vet 1 panther

  • #14
    9 months ago
    > @jake said:
    > armour should be 2 t34/85 or 2 jackson but the gun should 2 hit enemies, a lot of time a panther will miss its target or just deals small damage from flank and how the fuck a unvet
    > cromwell can survive more than 3 hits from a vet 1 panther

    Which mean panther should 1 shot everything?
  • #15
    9 months ago

    How is it OP.
    I does not shred infantry like other medium/heavy tanks.
    It is only good against tanks, that is it really.
    Machine gun upgrade, slight increase in damage but not really worth it.
    Has good armour.

    BRITS
    Compare it to a COMET
    Counterpart to Panther, it is way better, more versatile. Shreds infantry even.
    Armour Similar or like the Panther.
    Has more abilities such as
    1.- "smoke shell", by default, Germans cant have that unless Wehr uses has a general with Panzer Tactician.
    2.- "M89 White Phosphorus Shell", costs 20 ammo very strong making units really weak which makes them easy to finish them off.
    3.- "Crew Self Defence", throws a grenade costs 20 ammo, super useful against AT guns
    Overall COMET is way better, and is definitely properly defined as OP.

    Churchill best heavy tank in game, CAN GET MORE THAN ONE HEAVY TANK.
    Best Health
    Great against both infantry and tanks
    What is it not good at
    Oh, even has better armour that even the Panther itself cant penetrate it sometimes and it is the only tank the Germans has against it, (again need general for heavy tanks except OKW). It is like Godzilla the Churchill. Unrealistic.
    King Tiger in Comparison is not as strong as Churchill and you can only get one. LOL.

    Panther is to some extent useless, but if against infantry it is best used as support. Good against most tanks but Heavy it is horrible. Heavy tanks are not really accessible to the Wehrmacht cuz they suck. Wehrmacht is weak as puny as you can define it to be. So, NO, Panther is not OP.

    British, King of the game, Best Armour, Health.
    Soviet Heavy, Best In game, High Explosive, High Damage
    OKW, Good, but not great, Mixed.
    American Tanks are weak overall, some need buff. Infantry great on the other hand.
    Wehr, useless, weak, unplayable at times against blobs and enemies that simply are overall better than them. Not recommended.

    Please share your thought and opinions. This is not a biased opinion. It is quite self evident. Just want the game to more balanced and fixed.

  • #16
    9 months ago
    Panther is not supposed to be good against everything as is is an anti armour medium tank following it's description. Stop spamming panther and build a panzer 4 for infantry.

    Unrealistic? The Churchill MK7 in real life has 155mm of frontal armour, more than a tiger 1, the game reflected this as it is. It still can be pen by panther, at and event sherck. It often take more shot due to the fact that is is slow.

    In the other hand, Churchill has a gun of a Cromwell and slow as hell so it is no harm to panther without at least an AT to support.

    If you opponent back up his Churchill with AT or firefly, while you leave your panther alone then it's mean he have better combined arm and micro than you and so should win.

    The fact is that Churchill gun can faile to pen event fz 4 armour.

    For the Commet, it locked you up from Churchill so it's a tactical choice and In 1v1 comet will lost to panther most of the time, test it yourself in mod.

    To make up the fact that comet cant 1v1 panther, it have more anti infantry capable and it is reasonable.

    Finally, If brit is king of the game then what is OKW? God?

    Just try to play brit and see for yourself.
  • #17
    9 months ago

    How is Churchill the best in game, makes no sense. It is so versatile and strong and durable that getting a PanzerIV makes it almost useless especially a Panther. It is good against infantry but it is the only german versatile tank capable of both AI and AT.

    You say Churchill can penetrate 155mm. So in reality it can penetrate the Panther if shot directly at the frontal armour. If angled 45 degrees then it would have to penetrate 200mm. If you play as the Germans, guess how difficult it is to play with them not saying they are the only ones but it can be more difficult as the axis. Panther can be penetrated by Churchill if you realise, dont judge the barrel of the gun.
    Here is the site for panther irl amour http://www.tanks-encyclopedia.com/ww2/nazi_germany/Panzer-V_Panther.php

    Firefly is a good tank that is used mainly for AT purposes. Does 200 damage, quick rate of fire. PanzerIV combined with Panther is useless compared to Churchill (or Comet) and Firefly. Panthers shot sometimes ricochets a Churchill, that is great news isnt it because that is the only tank the axis can get ignoring the Commander tanks.

    Although Panther is purposely used for AT. How comes does it have 3 mgs (which is for AI) that are useless in game, missing most of the time that it takes 5-12 seconds to kill an infantry unit.

    Spamming Panther is sometimes a bad choice but as an Axis player against Brits, that leaves them as the only choice really depending on how the situations turns but in most cases it is so.

    Price difference is similar 120-130fuel for PanzerIV and Panther 185fuel. PanzerIV performs terribly for its cost. Can not penetrate Comet and Churchill, why would I want to buy something that would only leave me vulnerable. Especially PzIV durability for its cost is bad. I would use it as a durable option against infantry but i would rather use Luchs, or Brummbar which better for its price.

    The British has everything under their command. Best base infantry unit which can 5 guys have doing 16 damage each with passive abilities behind cover making it the best defence/aggressive unit for taking covering ground, compared to Wehr base infantry only have 4 unit without passive abilities and it sucks overall although they have Panzerfaust, usually do not survive before taking a shot when under fire. Coordinate fire/arty for 45 ammo being the best ability in game for cost/effectiveness, forces axis player to move or retreat.

    Vickers, best HMG in game, high damage, twice the burst duration compared to MG42 and 34, good supression, crazy arc bonus when in buildings covering more ground. MG42 in comparison, is a joke really, its only good at suppressing.

    Simply compare Wehr and Brits, there is huge obvious gap between them and if you think hard, they are like counterparts, similar in every way but performs differently in every way especially OKW.

    Allies are overall more versatile than the axis, it is quite self explanatory and evident.

    If you ask me again, which faction is best in game. Yes, indeed, the British is simply the best in game ever since the axis got nerfed.

  • #18
    9 months ago
    mrgame2mrgame2 Posts: 496

    Panther simply fail as Wehr main tank destory. It is inaccruate on the move, its main gun is slowest because of the wind down time.

    Just watch this match.
    2 vet Panthers just got shut down by 2 Firefly.
    Even a late push with Stuka airsupport, but the range and pen of Firefly kills the vet 3 panther, destroys the vet3 brumbar.
    Axis armor is crap now.

    Typical Allies superior meta, camping down, arty, long range tank destroyer, control VP with stronger infantry.
    Even vetted 5 men gren squad with G43 loses out to vetted plain brit IS.

  • #19
    9 months ago
    Fistly, any every tank is inaccurate on the move.
    Secondly, the firefly are slowest in reload, not your "poor" panther.

    For the late planking, it is 2 panther alone VS 2 firefly, a su85 and an IS 2. Against a force twice in number and 2 oanther still can take out a firefly, a SU 85 and a sexton before 1 panther lost. The remaining panther take the risk of staying for another shoot and get killed but it is fair.
  • #20
    9 months ago
    mrgame2mrgame2 Posts: 496
    Yet firefly is cheaper than panther, take up less pop, have longer range and damage. You see firefly need not move as often as panther. Im not convince about firefly shot time, going to test out in command cheat mod.
  • #21
    9 months ago
    You provide the stat yourself, firefly reload is 8.25 vs panther's 6,65.
  • #22
    9 months ago
    mrgame2mrgame2 Posts: 496
    edited February 25
    Panther gun has wind down time, that delays the next shot more than the reload numbers show. You can try yourself with the cheat mod.
  • #23
    9 months ago
    What is the point? Is that firefly dont have that wind down, thing ?

    And event with that in mind, panther still shoot faster than firefly.
  • #24
    9 months ago
    mrgame2mrgame2 Posts: 496

    A vetted firefly beats a vetted panther. This is the sorry state of Wehr armor now. Firefly range + damage + pen beats out panther speed + inaccuracy on the move.

    Here is another game, another pathetic panther performance.
    Another game dominated by Allies superior infantry where vetted + upgraded grens/pgren still lose to Usf infantry. Wehr has zero hard counter against allies infantry. Dont say brumbar, it got nerfed so quickly when it did well in the 2v2 prequalifiers. You can see the patchers goal here, to make Wehr the base of basest faction.
    Another game where Allies lost the early game, lost tons of units, yet still able to quickly rebuild, get critical mass and swamp axis tanks and atg.

  • #25
    9 months ago
    Vet firefly beat vet panther ? In what situation? 1v1, no. The firefly require at leat 1 unit of any kind in front of it to keep sight, and when the panther charge in, firefly have to move, too, so stop with that "accuracy on the move" shit. Most of the time a panther charge in a firefly without any other alies unit around to provide sight and protection for the firefly, the result is a dead firefly.

    Fist, you ask for alies heavy hard counter, which already exist in axis's armory. Then, you ask for alies infantry hard counter. So axis suppose to have hard counter to everything alies have, how interesting.

    About the replay, until the friendly fire from stumtiger, axis still wining. At that very moment, the blue US player have ONE rifle, no BAR, the other us player was spamming combat engineer and somehow axis still lose infantry fight. You must be joking when calling ONE rifle without BAR and a bunch of combat engineer is "superior infantry". Furthermore,That OKW player make a lot of mistake such as T4 placing, built stuka while have NO TD, wasted a lot of fuel, no plant mines to prevent wolverine, no MG rebuild later on for both axis player, etc.

    Also in the replay, 3 wolverine went down to take out a tiger from the side, look like the tiger need a side armor neft as well ?

    Axis clearly dominant from the stat to early late game, win a lot of VP, but they made a ton of mistakes and there for, they lost.
  • #26
    9 months ago
    By the way, axis have stock, superior rocker artillery, more effective and accessable on map indirect support weapons, stock elite infantry with blunder nade, further doctrinal elite and artillery such as LEFH 18, etc. All of that counter alies infantry, if not to say fu*king them hard.
  • #27
    9 months ago

    Watch this video

    You can clearly see the distinction between the Panther and Comet
    Panther is utterly useless against infantry when Comet clearly is better especially capable against tanks.
    See how many times shots ricochets against a Comet compared to a Panther. Panther gets penetrated more times than Comet does. What a joke considering how much more firepower Comet has. Should that not be purposely used for AT, am I right?

    You can clearly see the killing power Comet has and the abilities it has.
    Normal shot then activate "Phosphorous shot" without delay causing extra firepower forcing axis units to retreat before being wiped easy. Panther can not do anything like that, it is just unbalanced.

    go around 36min, you can see for yourself the difference between Panther and Comet. Both same price, but overall Comet performs better. OKW is weaker against UKF. OKW always gets countered by Brits in this video, despite the skill Findeed had as OKW player, he lost anyway due to the lacking firepower which is clearly outmatched by the UKF.

    See first engagement Panther vs Comet on 37:18.

    37:32, lethal firewpower of Comet against Infantry

    37:43, Comet easily counters Panzerwerfer, 2 shots in a short span of time .

    38:49, Comet forces MG to retreat with one shot only

    40:55, Comet Squad wipes taking 4 guys in one shot.

    Watch the video.
    Tell me, can a Panther do that at all with its guns too?

  • #28
    9 months ago
    37:18, there is an AT gun behind the comet.
    40:55: it is 2 comet and a volk squad clumps up in cover, pz4 do the same.
    42:36: 2 panther vs 2 comet, 1 panther hit mine but still takes out 1 comet and escape
    43:16: panther bounce 2 comet shoot in a row and escape
    Outcome: 1 dead comet, both panther survive.
    47:50: 2 panther charge straight in 1 firefly + 2 AT + 1 comet nearby. The command panther take 2 tulip rocket and 2 AT shoot, 1 comet shoot, yet survive. Firefly dead. Command panther escape. Comet dead shortly after.
    Outcome: all alies dead, both panther survive.
    In final, alies win by VP and that is a close call. Can say that 2 player have same Lv of skill.

    Talking about WP rounds, it never kill, just bring HP down to 1. In the other hand, what comet have at vet 1, volk have right from the beginning with flames nade, and flames nade do kill.
  • #29
    9 months ago
    You pick up some shiny moment of the comet but dont see the big picture that show 2 comet lost to 2 panther in final.
  • #30
    9 months ago
    mrgame2mrgame2 Posts: 496
    I won't mind a tiger rear armor nerf IF Wehr has units that take down is2 in double quick time, but they DONT. Stug is a joke hence i suggested a pen buff. Make it useful to cover panther when its moving, something that dont get decrew easily with allies superior infantry or arty

    You know allies tanks have those AP rounds, remnants of when wehr armor were good, well allies have stronger armor now, yet still have those AP rounds while not Wehr. Thats the hole patchers wilfully dug themselves into.
  • #31
    9 months ago
    DarjeelingMK7Darjeelin… Posts: 244
    edited February 26
    At 90 fuel, stug do what they are intended to do, a cheap counter for alies medium spam. Stug have a gun similar to basic AT gun, 75mm, so further buff is too unrealistic.

    Yet, you still deni the existence of axis super heavy TD and required a dirt cheap unit like stug to hard counter alies heaviest. This is very nonsense of you. Are you event know about a unit named Elephant tank destroyed, it is doctrinal but same as IS 2.
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