Personally I dont think this patch needs to be super game changning since after all these years of patching, the game balance is in a pretty good place. If you know what u are doing, u have a decent chance of winning while playing any factions.
Getting to the patch notes:
Overall the changes are not that bad, but the patch has some really awkward ones.
Range from 50 to 55.
Crew size from 4 to 5.
Camouflage ability now locks the unit in place unless revealed. Cannot move, but can rotate.
Requires veterancy 1 for camouflage.
Retreat function removed.
^ This removes the uniqueness out of the Rk43 and makes it just like another dull AT unit.
Cost from 200MP/120 to 100/80; unlocks Obersoldaten and the doctrinal Hetzer; Obersoldaten upgrades locked behind Panzer Authorization.
Can now be upgraded with ‘Panzer Authorization’ for 100 manpower and 40 fuel. Unlocks Jagdpanzer IV, Panzer IV Ausf. J, and Panzer V Panther as well as the doctrinal Flakpanzer IV Ostwind. Also unlocks Obersoldaten weapon upgrades.
Flak gun disabled until the Panzer Authorization upgrade is purchased.
Panzer Authorization must be repurchased if the Panzer HQ is destroyed and is required for all heavy tank call-ins.
^ OKW's Panzer HQ and its upgrade is pretty pointless since you gotta do the full upgrade to get the upgrades on the Obersoldaten units and the non-upgrade hq will be only useful if the you go with hertzer doctorine. Moreover, panzer hq upgrade requirement for the heavy tank call in is not good since it punishes players too much and if you lose it is pretty much GG.
Health from 240 to 192
Received damage modifier of 0.8 added.
This will decrease repair times, without changing the durability of the unit (which is still 192/0.8=240 effective hitpoints).
^ basically, majority of the community wants the kubel to vet up faster since it dies out too early.
AOE distance from 1/2/3 to 0/1/4
AOE damage from 1/0.35/0.05 to 0.75/0.25/0.125
Scatter angle from 7.5 to 5.
Spearhead to veterancy 1, Combat Blitz to veterancy 3
^ Now if KT makes just one wrong move, it is pretty much fkd if the oppo has even one SU 85/ Jackson/ Firefly.
Population from 16 to 18.
Grenade ability moved from veterancy 0 to veterancy 1.
^ At the given cost, churchill is seriously too good at soaking shots, like insane good. Either its health or preferablly its amrour gotta be reduced. OR, increase the cost to like 180 fuel.
All emplacements can now be torn down by Royal Engineers once they no longer serve their initial purpose, to free up population cap for other units. Note that resources will not be refunded.
Deconstruct Emplacement ability added to Royal Engineers
Ability does not refund any resource
^ Come on relic, this just PROMOTES MORE SIM CITY. Brit sim city players should have consequences for going full on emplacements in 3v3/ 4v4 matches.
Nearby suppression radius from 13 to 15
Nearby suppression multiplier from 1 to 1.1
^ THis just promotes the return of MAXIS SPAM. tbh, maxism is good atm as a support role unit.
Well you guys agree right?
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