[OST] Assault Grenadiers

#1
7 months ago

Problem: this unit is very unpretentious in maintenance due to low cost. His ability to "charge" goes into spam. If we compare analogues, then conscript use it only when it is really needed or a commandos for which the sprint is transferred to veteran. Low cost limit allows you to accumulate a good supply of personnel. It is certainly good that for the Wehrmacht there is an alternative to ordinary grenadiers, but some parameters need correction.
Solution: increase the “charge” ability value from 10 to 15. The limit value should be increased from 6 to 7.

Comments

  • #2
    7 months ago
    C3ToothC3Tooth Posts: 903

    I think AssGren charge has lower speed than Cons. You can see their animation doesnt match with the speed. But right, 10 is too spamable. Especially Cons charge from 10 to 15 to match with their buff. AssGren got a buff so why not.

  • #3
    7 months ago
    MorisMoris Posts: 71
    edited June 2020

    The maximum running speed, but the difference in the duration of the ability. This is due to the low cost. As an option, can transfer the ability to 1vet or to their upgrade which is available to them later.

  • #4
    6 months ago
    HateHate Posts: 12

    @Moris said:
    Solution: increase the “charge” ability value from 10 to 15. The limit value should be increased from 6 to 7.

    This is not enough. It is necessary to at least increase their value to 300 requisition.

  • #5
    6 months ago

    IMHO
    Assault grens should have charge ability locked behind vet and reduce MP40 to 3 units.

  • #6
    6 months ago

    This unit is falling a tad short from soviet shocks in their role and effectiveness, yet are available from the start.

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