Sorry for my bad english first.
I found a bug about soviet conscript seargent animator. Capeless guard model works well in origin game but when I try to make a mod for the game something goes wrong. If I set any infantry's animator in ebps file to "armies\soviet\soldiers\elite_rifleman\elite_rifleman" then the infantry model will be mistakenly shown as "long cape guard". The animator is actully compulsively set to "armies\soviet\soldiers\elite_rifleman_cape\elite_rifleman".
Please fix the bug.
Thanks for reading.