The upcoming changes to halftrack disables their ability to reinforce on the field, which I find displeasing. However after some thought I have come up with a compromising innovation:
Upgraded halftracks can still reinforce through toggling, but requires them to disable movement/ weapons when reinforcing is toggled. This way, they can still perform reinforcing functions without having to train a second halftrack (or for Ostheer, creating more bunkers), while giving the feature a micro-intensive tactical requisite to function properly.
What do you guys think of this?