PROBLEM: USF doesn't give a damn about your pathetic Axis medium armor, UKF spamming 5 man sappers late game.
I've already mentioned this but anyways, a 5 pop cap rear ech should not be allowed double zooks and still get a sweeper on top of that. I originally thought that they shouldn't be allowed to be given anything but I think it's fair to give one upgrade for the builder units. This will make it harder to pershing stall axis mediums with just zook spam and at guns. One may say, why does ost get double schrecks on pgrens? Because the pop cap, mp expenditure are both nearly double of double zook rear ech. And allied armor on average has far better anti-inf meaning you can't chase too far with schreck pgrens, while USF players charge in their zooked up squads with little fear. Its quite common for a single squad with double zooks chasing back axis mediums. Basically 200 mp and 100 munis to say Fuck you to your fuel advantage and go repair your tanks.
The anti-inf accuracy on Axis mediums is pitiful. You cannot afford to kite zook infantry do to slow speed of axis armor. If you want do to any damage to the zook inf, you have to stop up for a sec, and while you get a shot in on the inf (which is likely a complete miss) while zooks rarely miss their target and have a 66% of pen at max range vs ost p4 it's often the case that the dual zook RE out dps the p4. A 5 pop cap squad easily containing 12+ pop cap armor and additional pop cap in repairing pios. Talk about a squad that punches WAYYYYY above its weight. And to make things worse rear ech get a 5th member at vet 3, making it actually a tougher squad than schreck pgrens, sturms. How would you like it if ost pios could upgrade a schreck? Dirt cheap squad able to tell your stuart/aec/t70 to f off thus invalidating light vehicle play. I find the hypocrisy of allied especially USF fanboys to be quite irritating. Everyone complained about the volk schreck dynasty, but when we start talking about zook blobs, USF players just say "well zooks suck, that's why its ok." Well, if you do the math, a schreck costs 90 and a zook 50 and 2 zooks can match or beat the dps of a schreck regarding medium armor. So the pricing has already accounted for that. To be clear, I do not support volk schrecks. Pgren schrecks are cheaper because, you lose basically all AI abilities of the squad, more mp expensive, comes later in the game and the pgren squad has less utility to start off with due to it not being a repair unit yet takes the same pop cap as sturms.
I have a lesser problem with sappers however, I find that late game UKF, when they lose their IS, they replace them with sappers cuz they are cheaper and are quite good combat troops for the insanely low price of 210. Why sappers get a 0.8 received accuracy and a vet 1 (which allow it to absolutely own pios) combat bonus is beyond me. And if anyone says "cuz it's British, it should be better" I will seriously choke someone. That is the most feeble excuse. If sappers should be better, then PAY THE PRICE. Sappers should be 240mp. It's just like how everyone says volks are op cuz they are way better than cons for only 10 mp more. I think I may be fair to allow a second weapon for sappers at vet 3 after an mp increase to 240. This way we get unique vet where RE get extra man and sappers get extra weapon slot.
The number of upgrades allowed on a squad should be reflected in its mp and pop cap cost. Allowing RE and sappers to have the same carrying capacity as rifle and IS is poor game design. How do you make a poll? I just want to make a poll to see how many agree with this proposal.