Mode: Multiplayer 3v3 and 4v4
Procesor Intel i7 4790k (4GHz)
16 GB Ram (2400 Mhz)
Game on SSD
GeForce GTX 1080
GeForce Game Ready Driver ( 375.95)
Resoulution 2560x1440
All graphic settings are maxed.
Mine normally crashes on the loading screen or as it jumps from loading screen to being in game. It does sometimes but rarely happen mid game for me as well.
My fix is restart every 2 games if i remember.
Today 3 bugsplats from 3 different mates again, one time 2 players from our team and 1 from other team dropped by bugsplat in the same moment. We had restarted before so it was the 1st game. Anything known that relic is knowing the reason for it ?
Comments
In a match that hold up about 1 hour and then you start the next match, I can confirm this game dropping in this second match 4vs4 in loadingscreen.
EDIT: But I insist that it never happens to me, only to my friends of teammate with high graphics options
YES PROBLEM
Mode: Multiplayer 3v3 and 4v4
Procesor Intel i7 4790k (4GHz)
16 GB Ram (2400 Mhz)
Game on SSD
GeForce GTX 1080
GeForce Game Ready Driver ( 375.95)
Resoulution 2560x1440
All graphic settings are maxed.
Mine normally crashes on the loading screen or as it jumps from loading screen to being in game. It does sometimes but rarely happen mid game for me as well.
My fix is restart every 2 games if i remember.
Today 3 bugsplats from 3 different mates again, one time 2 players from our team and 1 from other team dropped by bugsplat in the same moment. We had restarted before so it was the 1st game. Anything known that relic is knowing the reason for it ?
Relic is aware of the issues and working on a fix.
How's that fix coming along?
Any update to this and also to the resh sommer map / Hill 400 / Steppe ?
I don't have a timetable but relic is aware of issue.
Yes, but thats over 1 mothn ago
So annyoing to restart all the time after 2 games.
There is a new patch role out very soon so hopefully many bug issues will be fixed.
Sadly no, still if you play 3 in a row you have in the 3 game bugsplit in 3vs3, 4vs4...
I am a player aswell,so i understand your frustration,but relic is doing the best they can.
Another month or two passes and COH2 still cannot hold its memory.
Meanwhile i really doubt about this. They are aware of the issues and do the best they can, since a half year. ^^
failed to create dump file: ''! (error 183)
warnings.log:
[Fatal]
OUT OF MEMORY - Failed to allocate 272742 bytes.
Owner: unknown
-- FATAL EXIT --
mmpoolheap.cpp/182:!
So did anyone ever hear of a fix for this issue? It's been a while....
There is no fix to this issue.