I recently played a match against a soviet player and he spammed T-70's in early game. Normally I would punish this kind of 'strategy' by immediately spawning an AT gun, fausting the light tank and then killing it with AT. However this time my opponent used my buildings to get around and I was unable to catch and attack the T-70 with AT gun because I had to get close in order to not lose it to a turn around a building, and then the T-70 would easily avoid the shot. I had to spawn another AT gun to kill it but then he brought more T-70's. In the meanwhile I was already rekt on map overall because I was bleeding in base. T-70's should go much slower when they are engine-damaged, as slow as at least a medium tank, otherwise there is basically no counter to this abuse without bleeding too much manpower and probably losing a medic bunker
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