This building is getting rushed way to early into the game and settled down in special capture point zones such as: Victory Points, Fuel Points or even Ammo Depot (depending on what's best for the current map). This forbids any enemy intention of capturing crucial points or destroying the main building too early with hordes of enemy infantry roaming around. Granting almost a free win for the cheesy OBW player (even me) who barely plays them.
This problem is more noticeable on 2v2 or 1v1. Creating a huge advantage.
Forbidding the construction of the Schwerer Panzer Headquarters (Tier 4) outside of special capture points territories such as Victory Points, Fuel Points, and Ammunition Points. Also, reducing its range by 10% more or less, as there are small maps where territories boundaries are close to the special capture points mentioned before, still allowing them to annihilate any effort of capturing.
Such proposal should restore balance to games where the OBW seems to have kind of an effortless victory.
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Thanks for your attention Relic and to the community!
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