Soviet - New Commander Mod Official Discussion

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Comments

  • #152
    2 months ago
    Naya_TyanNaya_Tyan Russia Posts: 123

    Hello. I looked at version 8.0.
    1) None of the players use the Maxim machine gun "Sustained Fire". Better to make it some sort of "Passive" !?
    2) I would like to then change the order of the units of the USSR. Cause? from version 4.0, the Panzegrenadiers will now be available in the main headquarters, so why not do the USSR?

    • "OKW" = Available in the headquarters of the Sturmpioneer Squad, Volksgrenadiers, Kübelwagen, Raketenwerfer 43 and MG34
    • "US" = Available in the headquarters of the Riflemen, Rear Echelon Troops and 81mm Mortar. + WC51 (Commander) and Medical machine
    • "British" = Available in the headquarters of the Universal Carrier, Vickers HMG and Tommies
    • "Wehrmacht" = Available in the headquarters of the Pioneer Squad and MG42 Heavy Machine Gun Team. + Panzergrenadiers (Version mod 4.0)

    -Infantry Doctrine Combined Arms now a veterancy 1 passive. Medkits removed.
    -Now available from the HQ after Battle Phase 1
    -Population from 9 to 8
    -G43 upgrade from 60 to 25.

    • "Soviet" = Available in the headquarters of the Combat Engineers and Conscript. + Sniper (new version mod)
      T1 = M3A1 scout and Penal Battalion. + Guards Rifle Infantry (new version mod. If the player has chosen a special commander for these units.) - This kit will specialize in reconnaissance, destruction of objects and neutralization of enemy units.
      T2 = Maxim, PM-41 and ZiS-3. + Shock Troops (new version mod. If the player has chosen a special commander for these units.) = This kit provides support. assault infantry will maintain its PM-41 and ZIS-3 cover.

    By the way, the allies (USA and British) have access to weapons.
    So why not make the Council the same or vice versa ??
    Option 1 - Add the structure "Box SVT-40" and "Box DP-28".

    • The box with SVT-40 will be available after improvement in the headquarters. open access to the SVT-40 need 100/25. Can be armed only in the composition of 6 people.
    • The box with the DP-28 will be available after the improvement in the headquarters. open access to the DP-28 need 150/30. Only Conscripts and Penalists

    Option 2 - Have allies make expansion access to weapons of any allied nation.
    USA - "Available American weapons." To open you need to improve the M9 Bazooka and Browning. Price improvement 150/30
    The British - "Available British weapons." To open you need to improve Vickers and PIAT. Price improvement 150/30
    Then players can have their comrades in arms at headquarters.

  • #153
    2 months ago
    RomanovRomanov Posts: 48

    @Sander93 said:
    It has nothing to do with needing blob control.

    Deathloop bug requires the crew to be 6 models to compensate.
    6 men crew together with fast setup time means it's going to be very hard for flanking infantry to force off.

    Since OKW doesn't have anything other than infantry in the first 5 minutes of a game, the Maxim can not be buffed any more than its current performance without ruining team games (where on most maps flanking is very hard or impossible) because Maxim spam would easily shut down OKW. Not without extensively reworking it, which is too much for this patch.

    IIRC the maxim has the same setup time as the Mg42, but a faster tear-down. so its still faster to relocate, but can still be outflanked its also more expensive than it was in the days of maxim spam. as armadillo stated penals are the order of the day because stock cons+maxims simply don't cut it, especially against OKW, Volks are very versitila and cost-effective, arguably the best core infantry in the game.

  • #154
    2 months ago
    Patrol_OmegaPatrol_Om… Posts: 211

    Instead of the Vet1 ability buff, a different improvement for the Maxim could be:

    Increase the Maxim initial fire rate by 5% so URSS players can work again with Maxims, it will still be far from the MG-42 suppression efficiency but at least the Maxim will feel smoother in performance.

  • #155
    2 months ago
    thedarkarmadillothedarkar… Posts: 5,806
    > @Patrol_Omega said:
    > Instead of the Vet1 ability buff, a different improvement for the Maxim could be:
    >
    > Increase the Maxim initial fire rate by 5% so URSS players can work again with Maxims, it will still be far from the MG-42 suppression efficiency but at least the Maxim will feel smoother in performance.

    No! The player might build more than 1 maxim (probably because their t0 infantry can't stand against a stiff breeze) so it CANNOT be buffed. The Soviet player is not allowed to have an MG that might DO ANYTHING. it's only role is to be a noob trap and prove to new players (as few as they may be) that not all units in the game are to be built. We can't have aggressive game okw struggles at ANY point in the game.
  • #156
    2 months ago
    Patrol_OmegaPatrol_Om… Posts: 211

    The noob trap units are real jajajaja I personally had a hard time discovering them as I started playing this game on December because it had all DLC on Sale so it was a fair investment. But the lack of In-game information and Statistics, so you can learn more in less time makes it harder.

    Maxims will not be at the same level of performance as the Axis Mgs :'( if that is the core problem, but it will let Soviet players to stop feeling scammed for recruiting overly nerfed Maxims that get decrewed from Grenadiers rushing in front of your toy.

    The game is designed to be very pleasant towards Axis and is the sole reason why I personally get bored after playing with them, is just way too easy to win games with low knowledge as the Wehrmacht or OKW, low Pop cost units with better performance allows you to save a good amount of Man Power, tanks with amazing defenses, friendly design for upgrading to ATnades or powerful non-doctrinal weapons etc.

  • #157
    1 month ago
    WAAAGH2000WAAAGH2000 Posts: 48

    About new Consript upgrade……I think no need so many flash buff,just give Consript 1xDP and Squad size+1 (maybe with EXP increase)and upgrade need T3 not T4

  • #158
    1 month ago
    mustangbronymustangbr… Posts: 13

    hello?since update is delayed,how about concidering people's voice?ADDING NEW GUN TO CONSCRIPTS!

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