SAY_MY_NAME

About

Username
SAY_MY_NAME
Joined
Visits
12
Last Active
Roles
Registered Users
Points
67
Badges
6
Posts
257

Comments

  • Unfair advantage ? So what ? We are gonna give usf, okw and ukf respectively a m5, a sfk.250 and a 20 fuel reinforcement upgrade for bren carrier ? Frp are just a good target zone for heavy and rocket artillery..... IF the balance team a…
  • Obiviously...for that price jackson needed to be nerfed in anti mediums. No better way than this. A more expensive jackson would have messed up with timing. It is still defined as middle ground between anti medium and anti heavy, the two…
  • Well, it's clear that, regardless of zooks and whatever, mods aknowledge that wfa allies have a single td. Keeping those td at 60 range but simply reducing penetration so to deal more consistant damage to heavies they would need to close in like a…
  • 145 fuel is definetly too much for a su 85 (130 fuel/230 pen) with armor and horribad penetration.
  • The only reason SU tech to tier 4 is not having any medium in tier 3. Su76 is much more cost effiecient than su85... Recent call in meta made tier 4 disappear just like OST tier 4, with people relying on sherman call in and su76 massed as tan…
  • Sooo...usin logic, stug is going to be more effective at countering mediums and TD like jadgpanzer do, leaving heavies to pak and panther ? Is it gonna get 60 range ? Leaving for a moment piats and zooks, are firefly and jackson going to be the co…
  • @SkysTheLimit ha detto: @Reichsgarde said: It simply does not make any sense for these half-tracks to remain stationary in one location for the entire duration of the game. Why? That removes any punishment for placing …
  • Wow i'm shocked, I tought that the lower damage was because it costed 75 fuel, basically only 5 more fuel than puma (that has same 120 damage but no free ai barrage and only 50 range).
  • @SkysTheLimit ha detto: People are acting like this nerf of 20 max range pen to the Stug is the end of the world. The unit was massively overperforming for its cost before. The panther needs a buff and most people here agree with that so its curr…
  • Aqua ha detto: @SAY_MY_NAME said: ... it needs at least 1.5 less seconds I disagree on that. The Panther's raw DPS should be a bit lower so it doesn't become the go-to solution to all Allied tanks once its availa…
  • Aqua ha detto: @thedarkarmadillo said: When ost armour is stationary they get +5 range You bein like "dark...wtf?" The problem I have with this is that it shoehorns Ost into a defensive role from game start to…
  • @1ncendiary_Rounds ha detto: The thing is even if these stug nerf come to fruition, 3 stugs will still be far better than a panther vs heavies. I know I won't be changing my build. I'd probably just get more creative with my stugs. I have triple …
  • Soviets can use su 85 against everything, and it's quite cheap and affordable... Even su 85, has to be buffed to be a proper td capable of countering anything. Su76 will have it's artillery and anti medium role nontheless. Technically it isn'…
  • The whole problem is the idea of restricting tank destroyers to specific targets by hammering the performances..so what? OST will need a stug AND a panther EVERY GAME to deal with heavies or mediums ? and the factions that have only one TD'S ?
  • @TheLeveler83 ha detto: If the stug gets 60 range either the rof or armour needs some tweaking. The su76 has the range but ver weak armour. @thedarkarmadillo ha detto: As @TheLeveler83 said, its too...much of a unit for 60 range. There …
  • Why simply giving stug 60 range is such a huge issue ? Why bothering with overcomplicated changes like the stationary range buff ?
  • @Vipper Making tier 4 units good is a good starts. As I see it, there are 2 options. 1) PREMIUM GENERALIST LIKE COMET with some asymmetrical balance differences mainly regarding abilities (blitz/emergemcy + throw nade), but overall similar…
  • Reduce of 30 armor. Do both 2 and 3 point. Reduce range to comet Reduce of 40 pen Both panthers to 200 fuel. Make stug/jadgpanzer 4 the 60 range go to td just like firefly and jackson are for allies. Increase pen in both. Make them …
  • @mrdjjag81 ha detto: While the Panther dont need to worry about snares against brits (when u compare it to Comet) means that the Panther can safetly run in fighting a Comet by standing still and run back when it get low on health, try do the same…
  • Not even a rotation/speed buff for jadgpanzer 4 ? It plays exactly the same as before but cost more and vet is less rewarding.
  • @Raith ha detto: Okey dokey then, it's been a couple of weeks so here's my feedback as a long-time Ost 1v1 player. A few months ago switched to OKW because I realised that I was only using 1/3 of the Ost units, while the rest sat in a state of w…
  • @ColonelRadec ha detto: The Stug G I agree with replacing the target weakpoint since the pak already has it. Maybe add this ability. Steady Aim Increases the accuracy, range and penetration(slightly) at the cost of mobili…
  • > @ ha > @TheLeveler83 ha detto: > @SAY_MY_NAME > > I agree the panthers needs to be viable and not forced but in a different way then you suggest. > If the panther would be a generalist flanker being mobile and accurate …
  • @TheLeveler83 ha detto: @SAY_MY_NAME: >>"Problem with the panther is reliability. Pay 175 fuel and a full tech for a tank that very well might miss a stationary target while stationary itself and waste the next 8 seconds reloading. And…
  • @RiCE ha detto: » show previous quotes "Sure, but the scope doesn't deny them to leave the EFA armies out of this patch. Except maybe the obviously broken things like the DSHk MG. It could "make place" for a revamp patch. I'm a bit afraid this p…
  • @Mr_Smith ha detto: @ImperialDane said: Nerfing the StuG is something i am a bit ambivalent on, i can understand why Ie making it less awesome vs heavy armour. The problem is then the wehrmacht has nothing that really is good that i…
  • Or maybe simply fix the late game vetting and make them tier 0. Is it that hard ? Do the balance team need to ask permission to kyle even for this ?
  • @Lazarus ha detto: @SAY_MY_NAME said: "4 shots and litterally anything" means 6 (!!!!!) No. It means 4. What is your major malfunction? YOU said it took 4 shots (2 misses, 2 connecting). 4 + faust is 4 + faust - …
  • @Farra13 Exactly, mostly all stuff that isn't stug or pre patch jadgpanzer 4 is still UP and/or cost inefficient. Like incendiary said, messing with the only good stuff without fixing alternatives is simply wrong.
Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Badges

25 Likes100 Comments5 Likes10 CommentsName DropperFirst Comment
  • © SEGA. SEGA, the SEGA logo, Relic Entertainment, the Relic Entertainment logo, Company of Heroes and the Company of Heroes logo are either trademarks or registered trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the US Patent and Trademark Office. All other trademarks are the property of their respective owners.