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John_RE

John_RE

a year ago Aug 31,2023, 21:31:16 PM

[PC] Hot Fix 1.2.5

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This hot fix focuses on fixing select gameplay bugs. You can also find the issues we are tracking and looking to resolve in the Known Issues list.  

  • Fixed an issue with burst weapons that allowed to continuously fire outside of range. However, if the burst fire started in range, the unit will keep firing until the initial burst is over but will not initiate another one if the target is outside of range. This affects any unit with burst fire such as: 

  • Heavy Machine Guns 

  • ¼ -Ton 4x4 Truck 

  • 250 Light Carrier Halftrack 

  • M29 Weasel 

  • Flak Half-Track 

  • Several Infantry Weapons

  • Modified the German MG42 Machine Gun Team White Phosphorous ability to have a mandatory reload animation when activated and at the end of its timer. 

  • Fixed a glitch that caused Team Weapon's Reload ability to not animate when used back to back. 

  • Modified the generic Team Weapon's reload ability to also force a reload animation, meaning that it will now interrupt a firing sequence, rather than simply queue the reload instruction. 

  • Fallschirmpioneers and PanzerJagers can enter damaged vehicles 

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a year ago
Aug 31, 2023, 9:42:25 PM

I tested the frame limiter, and it doesn't perform well in the game. There are a lot of FPS drops, even down to 51 FPS. I didn't experience the same issue with Vsync enabled, but I prefer Nvidia's Vsync as it's slightly more stable.

Please fix the frame limiter so that people don't complain about the game being poorly optimized.

I'm using an RTX 3060 Ti and a Ryzen 5 3600, playing in 4k. I've been using FSR in quality mode quite a bit, but the frame limiter has the same issue, whether FSR is on or off. 



https://community.companyofheroes.com/coh-franchise-home/company-of-heroes-3/forums/9-coh3-feedback/threads/10778-the-frame-limiter-has-a-bug-60-fps?page=1#post-34796

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a year ago
Sep 1, 2023, 8:42:45 PM

It's time to lower the price of DAC infantry units, as they fight very easily on start game , and add new commanders, at least one commander for each faction once every three months.

Updated a year ago.
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