How come USF can spam so many Rifles? Not only that they are stronger, they also have more health than Grens... at the same price tag. How is that supposed to be called "balanced"?
Not even mentioning the lack of weapon upgrades, besides commander related mp40s.
Uh, they win at long range.. wow. Guess what, they just run after you. And since Rifles have more HP anyways they still beat Grens in close combat then.
And dont tell me to build MGs instead, bc since USF has so many Rifles, they simply flank it 24/7.
Building Sniper? Just throws you behind even further... since they have so many rifles, they just run after the sniper. The ready aim fire time also sucks on snipers anyways.
Building more Grens and transferring them to Jäger/Panzergrenadier later? Way to expensive... also throws you behind even further.
Not even mentioning the loss of vet/exp (unlike Rangers btw...)
Well, to be objective. The game is supposed to be "asymmetrically balanced" which is more difficult than say, Terran vs Terran on StarCraft. That being said, rifle squads could do with a little more upkeep cost and the logistics upgrade should provide around 15% manpower reduction rather than 25%.
I think the reason they don't keep the experience when "upgrading" the grens is because it's supposed to be transfer orders, as in a new squad. But once again, this mechanic is not worth it at the cost.
Dont forget the Superangers from early Mid to Lategame ....unstoppable Superheroes....thats a Reason why i dont play this unbalanced Game . I play since CoH-1-Beta.
This game will die, but it will die slowly and painfully because Lelik didn't care about balance. They boosted the Axis unit - TWO DAYS later it was already nerfed worse than it was. Created the most imbo unit for Americans - almost a year without a single nerf. And then you say that there is no bias
Volksgrenadiere are so inferior against the US and British beginning troops...
You stand no chance...
I think currently there is a big gap between the axis and the allies, in favor for the allies...
Relic... fix that please.
Grenadiers are actually quite Good depending on the map. On Maps with lots of Open Space without many Buildings I have been doing well skipping MG42 and just going straight grenadier Spam. If you get 3 to 4 of them and focus fire a single enemy squad or put them in Green Cover you can cause a significant amount of MP Bleed. Especially if you get a sniper to hide behind your grenadiers. They will have a hard time trying to dive your sniper since you can just Panzerfaust any vehicles coming.
One of the Problems with grenadiers is a problem that the entire faction has (Whermacht). Veterancy 1 and 2 provide very small Combat Bonuses then at Vet 3 they get a massive almost godly performance Boost. Vet 3 grenadiers are super good, the problem is getting there. Veterancy should provide more even bonuses at every level instead of providing such a wide boost at Vet 3.
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