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Fixing Wespe/Stuka yet?

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6 days ago
Jan 11, 2025, 6:24:15 PM

Any longer for obviously broken units? Literally change the shared cooldown and change range of heat seeking Wespe? Want me to do it for you?


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6 days ago
Jan 11, 2025, 7:38:16 PM

Agreed - it's becoming the meta in team games. It's a bit excessive and OP. Certain maps also make it extremely hard to counter.

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6 days ago
Jan 12, 2025, 2:27:06 AM

personally I don't use it as I play 1vs1 or 2vs2 and it's not so useful there but bishop was OP for over a year so fair's fair, Wespe should have plenty more time to run...  all the games I played where brit spammed bishops and it was just no respite laser guided arty for a year... so give the wespe another 6 months yeah

Updated 6 days ago.
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4 days ago
Jan 13, 2025, 9:51:20 PM

Wespe needs to lose its Vet ability. It is easily the most broken ability in the game.


There is a reason why the Matchmaking Queue is like this. Somehow Relic seems to have forgotten all of the balance lessons from COH 1 and COH 2 and thought it was a good idea to add homing/tracking artillery that cannot be dodged. 

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4 days ago
Jan 14, 2025, 4:20:32 AM
Nithralder wrote:

Wespe needs to lose its Vet ability. It is easily the most broken ability in the game.


There is a reason why the Matchmaking Queue is like this. Somehow Relic seems to have forgotten all of the balance lessons from COH 1 and COH 2 and thought it was a good idea to add homing/tracking artillery that cannot be dodged.

Since the new patch, I have never played two or three games in a row with a similar ELO opponent. It's always against 1600 Elo, even higher if I am queuing alone or have 1200 Elo teammates. This is so stupid from the developers. Despite describing this experience multiple times, developers are not doing anything. Few people I know always get similar ELO games. This system needs to be changed. 

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4 days ago
Jan 14, 2025, 10:23:04 AM

Complaining is cool and all but what do you guys propose in return? Wespe is a doctrinal unit, the general idea in coh is that doctrinal units are supposed to offer a bit more than their standard tech counterparts. The Wespe has identical stats and cost to the bishop except for one, very key stat for arty and that is scatter area and the difference is huge, because it's around 40%. So tell me, should a doctrinal unit of the same cost be directly worse than a standard tech one? I don't see this being the case for allied doctrinal units, so why should it be like this for wehr? Why aren't you crying about the bishop when it's standard barrage is laser accurate? In every other game mode other than 4v4 Wespe is still generally worse than bishop because you get less resources and spamming the ability is almost impossible if you want to have access to anything else munitions related.

So, if you want to remove the Wespe's ability then you have to nerf the bishop, buff the wespe in some other way or just do something to make it worthwhile.

For example, the bishop gets really good accuracy with it's barrage so it has a relatively small AOE of 6. The DAK canone 105 has an AOE of 8 becuase it's scatter is worse than the bishops. The Wespe's scatter is even worse than the canone's but it also gets an AOE of 6. Maybe buff the Wespe's AOE?

Also, as a reminder, tracking barrage requires vision to keep tracking the target. And you know what axis notoriously lacks, you guessed it it's vision. I feel like the power of this ability is overblown, perhaps only a problem in the chaos of 4v4 which I don't play much so yeah. But if you want to nerf this ability or remove it because of 4v4 then you have to consider the players of all other game modes and buff the Wespe in other ways or nerf the bishop.

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2 days ago
Jan 16, 2025, 7:33:20 AM
Fatal_Thoughts wrote:

personally I don't use it as I play 1vs1 or 2vs2 and it's not so useful there but bishop was OP for over a year so fair's fair, Wespe should have plenty more time to run...  all the games I played where brit spammed bishops and it was just no respite laser guided arty for a year... so give the wespe another 6 months yeah

This guy is right. Bishops were and are cancer. you just receveid german version of it. heatseaking this aint that good. you just cant stop moving 

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2 days ago
Jan 16, 2025, 7:40:46 AM
SEPH_27 wrote:

Complaining is cool and all but what do you guys propose in return? Wespe is a doctrinal unit, the general idea in coh is that doctrinal units are supposed to offer a bit more than their standard tech counterparts. The Wespe has identical stats and cost to the bishop except for one, very key stat for arty and that is scatter area and the difference is huge, because it's around 40%. So tell me, should a doctrinal unit of the same cost be directly worse than a standard tech one? I don't see this being the case for allied doctrinal units, so why should it be like this for wehr? Why aren't you crying about the bishop when it's standard barrage is laser accurate? In every other game mode other than 4v4 Wespe is still generally worse than bishop because you get less resources and spamming the ability is almost impossible if you want to have access to anything else munitions related.

So, if you want to remove the Wespe's ability then you have to nerf the bishop, buff the wespe in some other way or just do something to make it worthwhile.

For example, the bishop gets really good accuracy with it's barrage so it has a relatively small AOE of 6. The DAK canone 105 has an AOE of 8 becuase it's scatter is worse than the bishops. The Wespe's scatter is even worse than the canone's but it also gets an AOE of 6. Maybe buff the Wespe's AOE?

Also, as a reminder, tracking barrage requires vision to keep tracking the target. And you know what axis notoriously lacks, you guessed it it's vision. I feel like the power of this ability is overblown, perhaps only a problem in the chaos of 4v4 which I don't play much so yeah. But if you want to nerf this ability or remove it because of 4v4 then you have to consider the players of all other game modes and buff the Wespe in other ways or nerf the bishop.

people usually cry here because their main only allies or axis but dont recognize the shortcoming of things of the other side. you are completely correct with what have you stated. But if we get buff in one thing they cry about it and if we lose it and get another once again. people have diffrent play styles and if you cant change your to win match you cant win in first place. I see alot people play same start every game not adapting to enviroment of battlefield. Just get gud guys. Rangers were unkillable meta for so long but i bet nobody of you were here saying they should be nerfed. Only  Axis cried about it here. 

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a day ago
Jan 16, 2025, 8:22:06 PM
SEPH_27 wrote:

Complaining is cool and all but what do you guys propose in return? Wespe is a doctrinal unit, the general idea in coh is that doctrinal units are supposed to offer a bit more than their standard tech counterparts. The Wespe has identical stats and cost to the bishop except for one, very key stat for arty and that is scatter area and the difference is huge, because it's around 40%. So tell me, should a doctrinal unit of the same cost be directly worse than a standard tech one? I don't see this being the case for allied doctrinal units, so why should it be like this for wehr? Why aren't you crying about the bishop when it's standard barrage is laser accurate? In every other game mode other than 4v4 Wespe is still generally worse than bishop because you get less resources and spamming the ability is almost impossible if you want to have access to anything else munitions related.

So, if you want to remove the Wespe's ability then you have to nerf the bishop, buff the wespe in some other way or just do something to make it worthwhile.

For example, the bishop gets really good accuracy with it's barrage so it has a relatively small AOE of 6. The DAK canone 105 has an AOE of 8 becuase it's scatter is worse than the bishops. The Wespe's scatter is even worse than the canone's but it also gets an AOE of 6. Maybe buff the Wespe's AOE?

Also, as a reminder, tracking barrage requires vision to keep tracking the target. And you know what axis notoriously lacks, you guessed it it's vision. I feel like the power of this ability is overblown, perhaps only a problem in the chaos of 4v4 which I don't play much so yeah. But if you want to nerf this ability or remove it because of 4v4 then you have to consider the players of all other game modes and buff the Wespe in other ways or nerf the bishop.

The stat that shows the scatter of the wespe is currently bugged as it's showing the dummy gun, not it's actual gun. The wespe actually has much lower scatter than the bishop and has 20 more range, which can be seen here. It also does not require a side tech, has self smoke and has significantly lower vet requirements, needing half what the bishop needs to reach vet 3 when taking the vet 1 officer while also having an arguably better vet ability for an arty piece.

The argument about doctrine units being better usually makes sense, but in this case as the bishop is already a fairly expensive side tech and not included in the standard tech up order I feel it makes sense for it to be on par with the wespe. The wespe is essentially cheaper due to this and also has no build time on top of the other benefits. For example, brits right now pay 60MP and 10F more for the crusader AA compared to the wirbel for essentially the same if not slightly worse performance due to the possibility of tech skipping.

Wehr also has very similar, if not better recon than the UKF counterpart. Jaegers have flares like sections, the kettenkrad spotting scope and 30 second flare mines, 221 radar, mortar flares and the mardar even gets pretty large visions boosts with vet. In comparison, the brits get infantry flares and the stuart scope as the only 2 non-BG recon abilities.


Updated a day ago.
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